MXGP PRO - Riders

I worked on this project as Lead Character Artist, managing both internal resources and outsourcers that helped us in the process of creating 60 different heads and hair styles for the complete official roster.
We started by scanning all the faces, then we made them lowpoly, sculpted all the smaller details not obtainable from the scan in Zbrush and skinned in Maya.

The title is out on PC, Xbox One and PS4.

MXGP Riders

MXGP Riders

MX 2 Riders

MX 2 Riders

MXGP PRO - Launch Trailer